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Rendering to Terminal
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~1 min readDisplay & Input

Rendering to Terminal

A terminal-based editor renders to a 2D grid.

python

Terminal escape codes:

  • \x1b[H: move cursor to top-left.
  • \x1b[<row>;<col>H: move to (row, col).
  • \x1b[2J: clear screen.
  • \x1b[K: clear to end of line.
  • \x1b[31m: red foreground.
  • \x1b[44m: blue background.
  • \x1b[0m: reset.

ANSI 256-color: \x1b[38;5;Nm for foreground. True color: \x1b[38;2;R;G;Bm.

Raw vs canonical mode:

  • Canonical: terminal buffers input until Enter, processes ^C, etc.
  • Raw: every keystroke immediately to app.
  • Editor needs raw mode.
python

Reading keys:

  • Single char: returned directly.
  • Arrow keys: 3-byte escape sequence \x1b[A (up), \x1b[B (down), \x1b[C (right), \x1b[D (left).
  • Function keys, Home, End: longer sequences.

Handling resize: SIGWINCH signal. Re-query terminal size, redraw.

Window query:

python

Render strategies:

  • Naive: redraw entire screen on every keystroke. Slow + flicker.
  • Incremental: track dirty regions, redraw only those.
  • Double-buffer: build full frame in memory, blit at once.
  • Diff: compare with previous frame, only update changed cells.

Modern: ratatui (Rust), tcell (Go), curses (Python) handle this.

Syntax highlighting:

  • Lex source code into tokens (keyword, string, comment, etc.).
  • Color each token.
  • Tree-sitter is the modern way.

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